Hardwood Spades Free breathes new life into your favorite card game with excellent graphics and soothing environments. If you're new to the game, don't worry you can find how to play with our. Spades is all about bids, blinds and bags. Play Spades for free on Games.com alone or with a friend in this four player trick taking classic.

Spades is a trick-taking card game using a standard 52 card deck. To win, players try to score the most points. Legit online gambling.

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How to get started
Spades is multiplayer! You can play with a total of 2-4 players. To get started, enter a name for yourself (ex: 'player-1') and a room name. The room name can be anything you like (ex: 'Joan's room' 1). If you're playing with others, they can join your game by using the same room name.

Once you select Play Spades, you'll see the other players who have joined the room and an option to Start Game. Be sure all other players have joined before you start the game. They will not be able to join after you start the game. You may optionally choose to play in teams of 2.

Game

A typical round
Spades has several multi-turn rounds. Each round, 13 cards are dealt to each player.

At the beginning of the round, starting to the left of the dealer (👑), each player will make a bid on the number of 'tricks' will be won by that player in the round. The bid can range from 0 to 13. To make a bid, click on the number corresponding to what you'd like to bid

Next, starting to the left of the dealer, players will complete a turn by placing one card on the table. Play a card by dragging it to the table, or by double-clicking on it, if you're not on a phone. Players must follow the suit of the first card played. If the player does not have that suit, then the player is free to play any card. The dealer cannot start with a spade until either another player has played a spade, or they have only spades in their hand.

Once each player has played a card, the player who won the trick can be determined (see 'Winning a trick'). The player who won the trick then starts the next turn.

Players will keep taking turns until everyone runs out of cards dealt for the round, and then round restarts.

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At the end of each round, scoring will be tallied based on tricks bid vs. tricks won (see 'Scoring'), and the dealer will rotate to the next player.

Winning a trick
On a given turn, the player who won the trick is determined as follows: the highest spade wins the trick. Otherwise, the highest card of the suit of the first card played wins the trick.

Scoring
At the end of a round, the scoring is calculated as follows: if you did not get at least the number of tricks that you bid, you will lose 10 * the number of tricks that you bid. If you won as many or more tricks as what you bid, you get (10 x the number of tricks you bid) + (1 point for each trick you won past your bid). You also get a bag for each trick you win over your bid. The game ends when one or more players pass 500 points. At that time, the player with the most points wins.

Bags
Bags accumulate over the course of rounds. When you reach 10 bags, you lose 100 points, and your bags counter resets.

Nil
If you bid 0 (or nil), you gain an 100 point bonus if you successfully win zero tricks. However, if you win any tricks, you will receive a 100 point penalty.

Team play
When playing in teams of two, the first and third players are teamed up versus the second and fourth players. The teams share a score and a bag count. The team’s bid is equal to the sum of bids of each of the players, and the team’s tricks won is also equal to the sum of the tricks won by each of the players. The only exception is if either of the players bid nil. In that case, that player must win 0 tricks by themselves, and the tricks they win do not contribute to the other player’s tricks won (though they still count as bags).

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For all three difficulty levels the cards are dealt completely at random to you and to the computer players. Computer players are not given any special advantage and they do not know what cards are in your hand or in any other of the players' hands. The difference between the easy, standard, and pro players is the strategy used to choose their plays. If you are finding that the computer is beating you, you will likely benefit from understanding how the computer chooses its next move.

Free Spades Game With Jokers

Bidding:Chooses a random bid between 1 and 4
Playing:Chooses a random valid card

Standard Computer Strategy

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Bidding:The computer determines a bid by simulating, for each possible bid (0 to 13), the outcome of one hundred random deals of the remaining unseen cards. When running the simulations, each player is assumed to use the 'Standard' playing strategy. It then chooses the highest bid that resulted in an average number of tricks taken above the bid.
Playing:When the player has not yet achieved their bid, then they attempt to take the trick by leading with their highest card of the lead suit. When they have no chance to take the trick, they play their lowest valid card. When the player has already achieved their bid, they attempt to not take the trick by playing their lowest card. If they must take the trick, they use their highest card.

Free Games Spades With Humans


Free Spades Game
Bidding:The computer determines a bid by simulating, for each possible bid (0 to 13), the outcome of one hundred random deals of the remaining unseen cards. When running the simulations, each player is assumed to use the 'Standard' playing strategy. It then chooses the highest bid that resulted in an average number of tricks taken above the bid.
Playing:The computer determines the probability of taking the trick for each valid play in their hand. Probabilities are determined by simulating 100 possible distributions of the unseen cards and assuming each player will choose their play using the 'Standard' strategy. If the player has already achieved their bid then they will play the least likely card to take the trick. And if they have not yet achieved their bid then they will play the card that is most likely to take the trick. If no card has more than a 50% chance of taking the trick, then the lowest probability card is played.
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